Service to track different information for Free Companies (guilds), PvP Teams, Linkshells (chat groups) and individual characters for Final Fantasy XIV online game developed and published by Square Enix. Utilizes data grabbed from official Lodestone with special parser.
Service has an official thread on Lodestone forum.
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General
Fate Lighter is a male Miqo'te of Seeker of the Sun clan, registered in the database on with 3965144 for ID.
Born on 8th Sun of the 5th Astral Moon under protection of Nophica, the Matron.
Currently is resident of Gridania, The Black Shroud on Omega of Chaos.
Reached rank of Serpent Captain in Order of the Twin Adder Grand company.
Last interview was conducted on .
This is what adventurer had to say during it:
Fate could have been many things in his life, a wielder of powerful magics, a metal-loving technophile or even a nature-loving healer.
Pre-ARR In the wastelands before ARR, Fate played at the frontline, guarding his fellows with a behemoth of an axe. He took damage for his allies and famously began the game in an unavoidable combat scenario as a botanist.
He took several beatings from inexplicable sources and was ushered into retirement before his career really started.
ARR When ARR arrived, the adventuring bug struck the family again, this time enabling Fate's long lost relative, Fate Locker, to enter the fray in his stead. His adventure consisted mostly of supporting his allies from the rear with powerful healing magic. Even so, months of crushing defeats at the hands of Leviathan sent Locker reeling into the shadows, and seemingly doomed the Fate line to end there.
HW Months into Heavensward, news of his relative's demise reached Lighter's ears, and he knew then he had no choice but to go back to the front line. Fate stumbled his way through Heavensward, axe in hand and the blood of dragons and men dripping off his armour. It was a fight for survival, but he lived to see Stormblood dawn.
StmB During this period, Lighter performed some of the most heroic deeds his family had seen. Weeks of relentless work helped Fate and his allies bring down Susano and Titania, with Lighter himself walking away with two new axes - gifts from his fellows for his achievements in battle.
Shd Fate took frequent breaks from his adventuring to rest and recover, but returned to see Shadowbringers arrive. It was at this point our hero realised his broken and battered body was no longer fit for work in the melee. During his time in recovery, Fate had become a writer and was convinced to return under the condition that he put his scholarly knowledge to use on the battlefield.
It was here Fate made most of his recent contributions to Eorzea, preventing damage and providing salve for the wounds of his allies. His deeds never reached the heroic standards they did previously - his exploits long forgotten to history - but he quietly maintained a reputation as one of the most reliable healers around.
End The latest adventure, Endwalker, is where Fate's star really rose. His scholarly knowledge was put to use as a crafter and gatherer, and he amassed a small fortune that he would never spend. Through years of rehab, he prepares to make a return to melee combat and once again aid his allies as an imperious wall. Whatever adventures lie ahead of him will no doubt fall beneath the the combined power of his axe and the knowledge contained in his codex. But when Fate's time is eventually called, and he returns to the aether, he intends to leave a heroic legacy to inspire the next generation to heed the call.