Service to track different information for Free Companies (guilds), PvP Teams, Linkshells (chat groups) and individual characters for Final Fantasy XIV online game developed and published by Square Enix. Utilizes data grabbed from official Lodestone with special parser.
Service has an official thread on Lodestone forum.
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If you own this character account, and do not want to share the data, you can change private settings on Lodestone, and a private flag will be applied on next update, preventing any further updates, hiding all details of the profile and applying noindex tag to the page. Visiting the page every 24 hours can help prioritize the update, but generally it happens within minutes. Once it's applied, you will see appropriate message. Note, that you may need to force-refresh the page (clear browser cache) to see the change. This also does not imply instant removal of the page from Google search results, and link to profile may still be present on groups' pages (same as with Lodestone).
General
Drakomyr Darkwil is a male Roegadyn of Hellsguard clan, registered in the database on with 51062229 for ID.
Born on 28th Sun of the 1st Umbral Moon under protection of Nald'thal, the Traders.
Currently is resident of Limsa Lominsa, Vylbrand on Tonberry of Elemental.
Reached rank of First Flame Lieutenant in Immortal Flames Grand company.
Last interview was conducted on .
This is what adventurer had to say during it:
Drakomyr Darkwil, born into a family of scholarly Sharlayan expatriates in the outskirts of Alabathia's Spine, possessed an insatiable hunger for arcane knowledge from a young age. Raised amidst ancient tomes, mystical artifacts, and the whispers of untold power, he was groomed for a life of academic pursuit and magical exploration.
From the moment he could read, Drakomyr devoured every bit of literature on the arcane arts that crossed his path, fascinated by the delicate balance between light and darkness in the world of magic. His parents, themselves accomplished scholars who had chosen to remain in Eorzea rather than return to Old Sharlayan.
But as Drakomyr matured, the cozy confines of home could no longer contain his boundless ambition. He yearned to venture beyond the familiar landscapes of Alabathia's Spine, to seek out the legendary arcane mysteries hidden across the realm. With determination burning bright in his heart, he set his sights on Limsa Lominsa, the bustling maritime city-state, and its renowned Arcanist Guild.
In Limsa Lominsa, amidst the salty sea breeze and the cries of gulls, Drakomyr found his first true taste of independence and adventure. Joining the Arcanist Guild, he immersed himself in the study of arcanima, the symbiotic art of summoning and controlling mystical creatures known as carbuncles. Under the tutelage of seasoned arcanists, he honed his skills, mastering the delicate dance of magic and aether manipulation.
But even as he delved deeper into the mysteries of arcanima, Drakomyr's thirst for arcane power remained unquenched. He yearned to explore the darker aspects of magic, to delve into forbidden rituals and ancient lore whispered only in the darkest corners of the world. With the knowledge gained from his studies in Limsa Lominsa as his foundation, he set his sights on the wider world, eager to uncover the secrets that lay hidden beyond the horizon.
With his trusty carbuncle companion by his side and the winds of destiny at his back, Drakomyr embarked on a journey that would lead him to the furthest reaches of Eorzea and beyond, where both light and darkness awaited to test his resolve and shape his destiny.