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Simbiat
Simbiat

Same as when I tried the game - just meh. It lacks something. Depth? Meaning? Uniqueness? Wakaranai. But I do not feel the protagonist at all. It's as if he is a doll or whatever.

I think the problem comes from the fact, that they "throw you into the action" (if you can call it that) too soon. There is to much focus on how awesome Ryo is, while we need more on his relationship with the father, because that is supposed to be his drive for the adventure.

But there is nothing like that. It's more like pure "fact": "he wants to learn more about his father. Plus he does protect the innocent, so why not go for an adventure?"

I mean it could work in 90s for some games, but I am not sure such flatness would be appreciated today by non-fans of the series.