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転生したら剣でした
Simbiat
Simbiat

No, did not make it for me. Catgirl is somewhat cute (and somewhy reminds me of Hen Zemi), and fight with the bear was okish, but... The sword is annoying. Like helluva annoying. Spider-girl was less annoying, and she spoke a lot. Slime spoke a lot during first couple of episodes, but he somehow had more character (maybe because he had a backstory?) and was approaching stuff logically.

Sword reminds me of earlier versions of my probably-neven-to-be-published book, but I, at least, was going for a behavior consistent with a manic episode. Here... It seems to be done to cover lack of character in general.

Furthermore, UI clearly showed, that there was a limit to crystals, and it looked like skill slots were limited as well, but it was completely ignored, which does not make sense. Even if "Skill Slots" grows with evolution or something, what happen when Crystals gauge reaches 100? Or are you telling me, he did not reach it after lots of mobs? And did I get it right, that he every mob can have multiple crystals? But then, why all of them were shown to have only 1?

Too weak of a ruleset, if this is a ruleset. I do not mind the idea of a talking sword, but I think that execution is lacking. I understand why some may enjoy this, but for me it's generally difficult to enjoy something fully, when I notice inconsistencies in important (for a story) stuff.